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November 20, 2011
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Some Texture by HalTenny Some Texture by HalTenny
So obviously this is quite similar to Prototype ... I changed one or two of the formula variables slightly and also added the _MapTranslate formula. That formula kind of 'etches' or embosses your map into the piece, or at least that's what it did in this one. I used an Apo piece of mine for the map.

The background gradient is totally messed up. I'm not sure what caused that but I'm going to be looking into the texture process in more detail soon. This piece is also a DE Combinate, so all this put together probably caused a few issues that need attention... :)
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:icontimemit:
timemit Jan 15, 2012  Student Digital Artist
that works spot on :clap:
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:iconhaltenny:
Thanks again!
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:iconmargot1942:
Its wonderful. Like a big, big rose. :D
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:icondark-beam:
dark-beam Nov 21, 2011  Student Artist
Yes MapTranslate does that work but it works better with grayscale images I think (uniform bump map).
Was also wondering where to find human faces in spherical coordinates? May be useful for bumpy experiments ;)
Luca
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:iconhaltenny:
Thanks! I'll convert to gray scale and try..
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:icontahyon:
Tahyon Nov 21, 2011  Professional Digital Artist
Great one Hal :clap:
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:iconhaltenny:
Many thanks!
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:icontahyon:
Tahyon Nov 22, 2011  Professional Digital Artist
You welcome Hal :clap:
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