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September 9, 2010
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:iconhaltenny:
All I can say is I tried! I hope this helps someone. Just unzip and click on the html document!
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:iconeklektik2xs:
Posted two more 'finds' playing with your amazing tutorial [link] and [link]
Am ready to go on to your second tutorial and see what I can find there! Thank you for the tutorials - they have really helped me to understand how to use M3D!!
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:iconhaltenny:
Very nice. The one looks almost like a bee hive. :) Glad to help!
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:iconeklektik2xs:
Uber fun tutorial, Hal!! Thank you! One of my images created from your tutorial [link]
I have another to post, but need to work with the color and shading first!! Can't wait to play with your next tutorial. I have to say that I've found M3D version 1.8.9 intuitive enough that I had no problems being able to apply your instructions AND totally luv the navi sliders for adjusting the formula values!!

Again, thank you!!!
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:iconhaltenny:
You're welcome! Judging by your image, you seem to be well on your way. Nice mood set by the lighting and good render. :)
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:iconbeeper52:
Tried to download Mandelbulb3D from the link provided in Mandelbulb3DTutorial.html.
Got an error message "This download is not approved yet and you do not have permission to view it. ".
(I do have an account with Fractal Forums.)
I do have Mandelbulb 3D v1.8.7 but no parma files. Any idea where I might find them? Or to download
the Mandelbulb3Dv153.zip file?

Looking forward to your tutorial.
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:iconhaltenny:
That version is probably no longer available. I've got a copy of the 153 zip file if you want me to email it to you. You can note me your address if you want it. :)
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:iconfredwins:
is there a way to save at a big resolution, say 4000 x 3000 or something ridiculous? trying to include some fractals in a print and need them to be big, but when I save it it becomes pixelated
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:iconhaltenny:
Well you have to render it at a high resolution in order to save it at a high resolution. You can input any render size you want at the top of the main window in the input boxes where it says image width and height. You may have to turn off 'keep aspect (ratio)'. If your image still looks pixelated, you may need higher quality render settings, like the raystep multiplier should be 0.05 or lower. I usually have the stepwidth limiter set to 1, you can try 0.1 though I've rarely (actually never) seen it help clean up a render. Set stepcount at 12 and smooth normals at 3. You also need at least 4 gigs of memory for larger renders. If the render is still pixelated, then it may be a result of your formula choice or formula combinations which can sometimes be difficult to overcome. If you have enough memory, render it at 8000 X, and then set the viewing size (top middle of main window) to 1:2 aa by clicking the down arrow once. This will antialias your image and when you save it, it is 4000 X... Hope this helps!
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:iconarteuy:
~arteuy Apr 8, 2013  Professional Digital Artist
Thanks very much!
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